Update 0.5.2.1
Striving for Light » Devlog
First off thanks for all your continuous feedback and for participating in the ongoing development of Striving for Light. Update 0.5.2.1 brings a bunch of improvements and bugfixes for reported issues. Beside that we also redesigned the void crystal trap movement pattern to make it more predictible and overall rebalanced the endgame trap scaling system.
- Companions can now target and attack gatekeeper defence objects
- Changed and reworked circular movement of red stone trap in void map to make it more predictable
- Reduced trap amount in sand map
- Reworked trap scaling system in endgame maps

- Fixed a bug which caused unlocked and obtained weapons to get reset on level 1 characters when moving out of town
- Fixed a layering issue for ranged companions which resulted in companions partially invisible on map
Files
strivingforlight-windows.zip 1.2 GB
Version 0.5.2.1 Jun 19, 2022
strivingforlight-linux.zip 1.2 GB
Version 0.5.2.1 Jun 19, 2022
Get Striving for Light
Buy Now$17.99 USD or more
Striving for Light
Rogue-lite ARPG with infinite skilltree
Status | In development |
Author | Igniting Spark Games |
Genre | Action |
Tags | Action RPG, Dungeon Crawler, Hack and Slash, Local Co-Op, Local multiplayer, Perma Death, Procedural Generation, Roguelike, Roguelite |
Languages | German, English |
More posts
- 1.0 Release Announcement Trailer8 days ago
- Melee Reforged - Content UpdateFeb 25, 2025
- Echoes Of Fate - Content UpdateFeb 15, 2025
- Update 0.9.10Feb 10, 2025
- Modstorm Content UpdateFeb 01, 2025
- WebGL updateDec 06, 2024
- Character Specialisation Content Update (0.9.7)Dec 03, 2024
- Rift Content Update (0.9.5)Nov 01, 2024
- Update 0.9.3.0Mar 01, 2024
- Eclipse Content UpdateMar 01, 2024
Leave a comment
Log in with itch.io to leave a comment.