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Devlog
Update 0.9.3.0
March 01, 2024
by
Igniting Spark Games
1
#Major Update
With update 0.9.3.0 we are introducing a new defensive layer balancing system for boss fights, a new lighting system for ground textures and player character models, we are also adding complete new we...
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Eclipse Content Update
March 01, 2024
by
Igniting Spark Games
1
#Content Update
With Update 0.9.2 we are further preparing Striving for Light for it's approaching 1.0 release, not only adding new content like new pinnacle boss fights, weapons, skills and trinkets but also revisit...
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Descent Content Update
October 14, 2023
by
Igniting Spark Games
1
#Content Udpate
After many months of hard work we are hyped to release the long anticipated "Descent" content update! In this post we will go over all the new features, improvements, balancing changes and fixes that...
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Hideout Content Update
April 06, 2023
by
Igniting Spark Games
1
#Content Update
With the Hideout Content Update (v.0.8.2) we are adding 6 new playable characters, a new character selection, 3 secret hideout boss encounters, 3 new weapon tiers that feature new weapon stats, a new...
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Update 0.8
March 21, 2023
by
Igniting Spark Games
1
Welcome back Wanderers to the biggest Update we have ever done for any of our games. Since our last content update for SfL we worked hard to try out and evaluate new directions and concepts with the r...
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Hunt & Rescue Content Update
December 21, 2022
by
Igniting Spark Games
1
#Content Update
With the Hunt & Rescue Content Update we are introducing two new world events, a gambling system, damage numbers and winter themed weapons to Striving for Light. With this update we are also kicking o...
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Legendary Content Update
November 28, 2022
by
Igniting Spark Games
1
#Content Update
Here are the full patch notes for the Legendary Content Update (v. 0.7.1.0) featuring legendary weapons, a crafting system, reworked stats window and skill gem UI, reworked skills, balancing changes a...
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Aeodra Content Update
November 10, 2022
by
Igniting Spark Games
1
#Content Update
We are happy to announce all the new features and improvements coming with the Aeodra Content Update (Version 0.7). With this update we are also kicking off the Early-Access Season 5. Streamer Race Ev...
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Content Update 0.7 Announcement
October 22, 2022
by
Igniting Spark Games
1
#Update Annoucement
Content Update 0.7 Release Date We are happy to announce the release date of the next massive content update for Striving for Light. Content Update 0.7 will be released on the 10th of November 2022. I...
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Combat Update
October 06, 2022
by
Igniting Spark Games
1
#Content Update
With update 0.6.3.0 we are overhauling the combat experience by adding new hit effects and feedbacks like camera shake as well as adding a spatial sound effect system to Striving for Light. We also ar...
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Local Coop-Mode
September 25, 2022
by
Igniting Spark Games
1
#Content Update
With Update 0.6.2.0 we are adding an extensive new feature to Striving for Light. A local multiplayer coop-mode. And here is how it looks in action. New Features Local Coop-Mode You will now find a my...
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Update 0.6.1.1
September 09, 2022
by
Igniting Spark Games
1
#Patch
New Town The town got complete redesigned, adding new elements to the town. New interaction system Interactible objects (weapons, portals, events) now have a reworked interaction system which only all...
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Pathfinder Content Update
September 02, 2022
by
Igniting Spark Games
1
Welcome wanderer, with the pathfinder content update (Version 0.6.1) we are releasing a massive new map progression system which will not only make the endgame much more diverse and challenging but al...
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Legacy Content Update
August 07, 2022
by
Igniting Spark Games
1
#Content Update
The Legacy content update is our largest update for Striving for Light to date. The update features an extensive new meta progression system, 6 new challenging gatekeepers all with their own unique we...
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EA Public League Season 1
July 14, 2022
by
Igniting Spark Games
1
#Season Start, #Patch
With update 0.5.3.3 we are kicking off the early access public league season 1. This update brings a variety of highly requested improvements, balancing changes and bugfixes. The well tested online mo...
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QoL-Improvements
July 13, 2022
by
Igniting Spark Games
1
#QoL
With update 0.5.3.2 we are adding a bunch of highly requested QoL improvements to Striving for Light. The update brings, a new game camera zoom function, mouse button support for key rebinds, improved...
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Frenzy Bonus EXP
July 07, 2022
by
Igniting Spark Games
1
#Content Update
Update 0.5.3.1 brings a new Frenzy-Mode to Striving for Light which will reward defeating enemies in a streak with bonus experience. Frenzy-Mode When defeating more than 6 enemies in a streak you now...
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Hotfix 0.5.3.0a
July 02, 2022
by
Igniting Spark Games
1
Fixed crash on using bursting wield and bursting shot Fixed spread of skills which scatter projectiles Fixed duplicated projectiles on skills which scatter projectiles Fixed a bug which caused wrong n...
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Performance Update
July 01, 2022
by
Igniting Spark Games
1
#Performance Improvements
Update 0.5.3.0 is all about performance improvements. To make it short for everyone who is not interested in technical details: Yes the game has now substantially improved performance, especially noti...
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Enemy HP bars
June 27, 2022
by
Igniting Spark Games
1
#Patch
Enemy HP bars Enemies now have HP bars which are displayed as soon as they have received damage. This option is turned on by default but can be turned off anytime in the options menu. Fixed collider o...
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Condition damage scaling, new weapon & skills.
June 25, 2022
by
Igniting Spark Games
1
#Content Update
New Skills Bleeding Swirl: Your range attacks cast a swirling blade which is cycling around you applying a bleeding condition to all hit enemies. Bleeding deals 1 damage each 2 seconds, lasting for a...
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Update 0.5.2.1
June 20, 2022
by
Igniting Spark Games
1
#Hotfix
First off thanks for all your continuous feedback and for participating in the ongoing development of Striving for Light. Update 0.5.2.1 brings a bunch of improvements and bugfixes for reported issues...
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Improved Unlocks & Skillgem Preview
June 16, 2022
by
Igniting Spark Games
1
#Patch
With Update 0.5.2 we are adding a preview area for where the skill gem will be placed. We are also improving the unlock system by granting players a choice between 3 weapons / skills for unlocking. Th...
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Online League System
June 12, 2022
by
Igniting Spark Games
2
#Content Update
Online League System With the Update 0.5.1 you will have the option to enter online leagues. This feature is purely optional, you can still continue to play offline as you are used to. Each league has...
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Gatekeeper Content Update
June 06, 2022
by
Igniting Spark Games
2
#Content Update
New Gatekeeper Bosses Gatekeeper bosses have been added to the game. Gatekeepers are a new boss type in Striving for Light protecting the gates to deeper dungeon levels. After defeating a gatekeeper y...
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Skilltree Visual Overhaul
May 23, 2022
by
Igniting Spark Games
2
#Update
Update 0.4.2.0 brings a complete visual overhaul to the skill tree with new skill tree visual and sound effects. This update also introduces two new world bosses for the first two dungeon levels along...
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Update 0.4.1.3
May 19, 2022
by
Igniting Spark Games
2
#Patch
This update 0.4.1.3 brings a new projectile visual effect system, a fix for beeing locked in a world with inactive portal as well as further performance improvements. A new projectile visual effect sy...
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Patch 0.4.1.1
May 17, 2022
by
Igniting Spark Games
2
Improved weapon thumbnails for all UI elements Fixed a bug which caused tooltips to be displayed outside the window, especially on high dpi displays (1080p+) Fixed regular crashes which occured when r...
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Merchant Update
May 15, 2022
by
Igniting Spark Games
2
#Content Update
With the merchant content update (version 0.4.1.0) we are adding three new consumable items which carry over to your future runs. These items can be used on the skill tree to have more possibilities s...
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Update 0.4.0.1
May 11, 2022
by
Igniting Spark Games
2
The upate 0.4.0.1 adds a "Confirm Interaction" option which prevents unintentional pickup or portal interactions along a improvement to the skill node search field. We have heard your feedback and pus...
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Void Content Update
May 10, 2022
by
Igniting Spark Games
3
#Content Update
With the void content update (version 0.4) we are adding a complete new map, new enemy types and new bosses to Striving for Light. A search & filter option for the skilltree along some other highly re...
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Patch 0.3.4.2
May 07, 2022
by
Igniting Spark Games
2
#Patch
Added support for borderless window mode The minimap overlay does now remember the open or closed state after leaving the skill tree or switching scenes The time where you are able to leave a superbos...
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Patch 0.3.4.1
May 02, 2022
by
Igniting Spark Games
1
#Patch
You can now edit the key binding for the "interact" button. Improved player lighting Improved player cloak physics Improved player sideways walk animations The fluid weapon animation setting has been...
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Updated Player Character
April 30, 2022
by
Igniting Spark Games
1
#Update
The player character has been completely redesigned, featuring new cloak physics. Super boss areas can now be exited the first 6 seconds after entering in case new players are entering the area. After...
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New endgame scaling
April 26, 2022
by
Igniting Spark Games
1
This update 0.3.3.8 is mainly targeted at improving the endgame experience for Striving for Light. New enemy scaling system for the endgame. The enemies HP is now scaling exponentionally to better mat...
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New Demo launched!
April 24, 2022
by
Igniting Spark Games
1
#Demo Release
We are happy to announce the launch of our new demo version for Striving for Light! The new demo version contains all the new content which has been released from the start of early access until now!...
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Melee chaining skills
April 24, 2022
by
Igniting Spark Games
1
This update 0.3.3.7 is introducing 3 new melee attack chaining skills along with some big balancing changes. Melee chaining are equivalent to projectile chaining skills. Currently only projectile skil...
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New Weapons
April 22, 2022
by
Igniting Spark Games
2
#Update
New Weapons: Hammer, Magic Shield, Throwing Axes, Throwing Spear, Drop VFX. With update version 0.3.3.6 we are adding a total of 4 new weapons to the weapon arsenal of Striving for Light. We also adde...
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New enemy collision system
April 21, 2022
by
Igniting Spark Games
1
#Udate
With update version 0.3.3.5 we are changing the way enemy collisions with the player character are handled in order to make melee combat more predictible and viable. Some enemies have also got reworke...
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New Melee Skills
April 14, 2022
by
Igniting Spark Games
2
#Update
This update is dedicated to your feedback regarding melee performance and build diversity. For the majority of players range builds are superior compared to melee builds. In this update we are introdu...
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Patch 0.3.3.3
April 10, 2022
by
Igniting Spark Games
1
Added new tutorial for temporarily deactivating skills: Since this may get overseen by quite a huge amount of players there is now a new animated tutorial explaining how to temporarily deactivate skil...
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Dodge Rework
April 08, 2022
by
Igniting Spark Games
2
#Patch
This patch is all centred around improving the dodge mechanics to decouple it from the melee resource and increase melee viability. The new dodge resource system also lays the foundation for a new ski...
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Localisation Upate
April 06, 2022
by
Igniting Spark Games
2
With this update we continue our localisation process by adding support for French, Italian and Spanish language. The current localisation is work in progress and automatically generated. If you notic...
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Rising Flames Update
March 31, 2022
by
Igniting Spark Games
2
#Content Patch
This update features a new super boss with new mechanics, new super boss related weapons, new music and some April goodies. New Features A new super boss with new mechanics has been added 2 new super...
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Patch 0.3.2.7
March 27, 2022
by
Igniting Spark Games
2
#Patch
This patch focuses on a melee knockback rework as well as improved drop algorithms for destructible objects. Improvements: Enemy knockback has been completely reworked. Enemies now always get knocked...
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Patch 0.3.2.6
March 07, 2022
by
Igniting Spark Games
1
#Patch
Improvements [Skill Tree] Added new unique images for increased melee damage and increased projectile damage skill nodes [Skill Tree] Added information to the skill gem window to explain how skill gem...
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Patch 0.3.2.5
February 28, 2022
by
Igniting Spark Games
1
#Patch
Improvements [Stats] Added tooltips to the stats window sections to improve the explanation of the different stats [Stats] Added movement speed stats to the stats window [ Skills] Improved several ski...
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Patch 0.3.2.4
February 27, 2022
by
Igniting Spark Games
2
#Patch
Patch 0.3.2.4 improves the melee knockback behaviour to improve melee viability. Improvements [Melee Combat] Improved enemy knockback behaviour for all enemies to improve melee viability and to preven...
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Patch 0.3.2.3
February 25, 2022
by
Igniting Spark Games
1
#Patch
Improvements [Super Bosses] Super Boss Arenas can now be revisited after going back to the normal dungeon floor to pick up remaining fragments of light or loot [Scenes] Decreased scene transition time...
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Patch 0.3.2.2
February 16, 2022
by
Igniting Spark Games
2
#Patch
Improvements [Skills] Revert Shot is now depending on projectile range instead of projectile speed, which now always keeps the projectiles in your range independent from the current projectile speed [...
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Patch 0.3.2.1
February 11, 2022
by
Igniting Spark Games
2
#Patch
Improvements You can now enter the options menu from the pause menu in game and after altering your settings resume the current run with the back button Stats window UI has been redesigned to match th...
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Devouring Darkness Update
February 03, 2022
by
Igniting Spark Games
1
#Content Update
The Devouring Darkness Content Update will bring you a new system which allows you to influence the skill tree progression, challenging new world events, collectible skill gems which carry over from r...
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Patch 0.3.1.5
January 30, 2022
by
Igniting Spark Games
1
#Patch
Since more and more players reach very high levels and the development until now was mainly focused on the early-to-midgame experience, we are now happy to present you this patch which is fully dedica...
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Patch 0.3.1.4
January 27, 2022
by
Igniting Spark Games
1
#patch
This patch 0.3.1.4 brings an urgent bugfix for new save files. Important fix If you have just played Striving for Light the first time in the last couple of days, you might have received a crash direc...
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Patch 0.3.1.3
January 24, 2022
by
Igniting Spark Games
1
Patch 0.3.1.3 is centred all around improving the overall game experience of Striving for Light. Improvements General Experimental voice acting is now an opt-in option, you can turn voice acting on in...
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Patch 0.3.1.2
January 18, 2022
by
Igniting Spark Games
1
#Patch
This patch 0.3.1.2 will bring you a much requested minimap rework coupled with improved dodge mechanics and ... chickens! New Features From now on there are chickens living in the town How did those c...
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Patch 0.3.1.1
January 14, 2022
by
Igniting Spark Games
1
#Patch
This small patch shall take the new added enemies from path 0.3.1 into account and increase the dragonfly health to keep them relevant in comparison to the new enemies. Balancing Increased default pla...
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Izamuth & Gride Content Update
December 24, 2021
by
Igniting Spark Games
1
#Content Update
This is what the content update 0.3.1 will bring to you: New Features Key rebinding is now available in the options menu You can now hover over the active modifier skills in the stats menu to highligh...
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Patch 0.3.0.5
December 12, 2021
by
Igniting Spark Games
1
#patch
Improvements Performance increase for very large skill trees: For our testing skill trees can now get insanely huge until a slow down is noticeable. Reworked enemy AI: Enemies now detect obstacles and...
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Hotfix 0.3.0.4
December 03, 2021
by
Igniting Spark Games
1
Improvements All created projectiles from skills are now the same type as your range weapon projectiles. Example: If Scattering Sweep creates metal blade projectiles and you have a Scattering Projecti...
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Hotfix 0.3.0.3
December 02, 2021
by
Igniting Spark Games
1
This hotfix is changing the way skill chaining is working in Striving for Light. Up till now skills could chain endlessly (scattering projectiles triggering scattering projectiles on the next hit agai...
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Hotfix 0.3.0.2
December 01, 2021
by
Igniting Spark Games
1
#hotfix
This hotfix is reworking freeze conditions to make playing with cold weapons more diverse and challenging. Game Freeze conditions have been reworked to slow enemy movements instead of completely stopp...
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Hotfix 0.3.0.1
November 30, 2021
by
Igniting Spark Games
1
#hotfix
We have prepared a small hotfix to improve the player experience based upon the first player feedback. Game: You continue your current run after completing the tutorial keeping your current skill tree...
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Striving for Light Early Access Launch
November 29, 2021
by
Igniting Spark Games
1
We are happy to announce that Striving for Light has now entered Early Access featuring a massive amount of new content and improvements. Here are the full patch notes for the Early Access Version 0.3...
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Early Access Release Preview
November 21, 2021
by
Igniting Spark Games
1
First off, thanks to everyone for all your support, for wishlisting, reporting bugs and suggesting improvements for Striving for Light. We have been working with anticipation to prepare Striving for L...
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Version 0.2.0.1
September 30, 2021
by
Igniting Spark Games
1
Major new features: The oldest enemy models have received visual overhauls Improved controller support Art: Enemies on the first dungeon level have been completely redesigned Redesigned AoE effects fo...
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Version 0.2.0.0
September 23, 2021
by
Igniting Spark Games
1
#Update
New Key Features New skill type: Companions Traps Environment overhaul Reworked skilltree UI Gameplay Introducing 3 new companion skills: Master the command of your companions Introducing traps for al...
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Version 0.1.6.4
July 22, 2021
by
Igniting Spark Games
1
#Hotfix
Improvements: Moved from GLES2 to GLES3 renderer Improved UI scaling of hearths when you have more than 8 Improved enemy animations Improved the projectile pattern of snake enemy Bugfixes: Chest is no...
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Version 0.1.6.0
July 15, 2021
by
Igniting Spark Games
1
#Update
New Features: New minimap overlay showing all discovered areas of the map New enemy AoE skills Improvements: Harder difficulty scaling system Dodge system has been overhauled ( Yes, you can now dodge...
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Version 0.1.5.3 Hotfix
July 11, 2021
by
Igniting Spark Games
1
#Hotfix
New Features: Added delve counter to the UI and to the game over screen to display on which dungeon level you are / have been Improvements: Max Life skill node now also increase your current life Skil...
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Version 0.1.5.0
July 07, 2021
by
Igniting Spark Games
1
#Update
New Features: New Skill Type: Attack Modifier New Skill: Cyclic Might (Melee Modifier) New Skill: Boomerang (Melee Modifier) New Skill: Charge (Range Modifier) Only one Attack Modifier for Melee and R...
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Version 0.1.4.3 Hotfix
July 05, 2021
by
Igniting Spark Games
1
#Hotfix
Improvements: Currently equipped weapons have been removed from the loot tables and get dynamically updated based on your equipped weapons Added condition flag to skill nodes to indicate which skills...
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Version 0.1.4.0
July 04, 2021
by
Igniting Spark Games
#Update
New Features: - Added new particle shaders - Every single particle effect has been overhauled and reworked - New Skill Glaring Light added - Added bloom effect - Player character is now changing direc...
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Version 0.1.3.0
June 29, 2021
by
Igniting Spark Games
This update mainly focuses on combat improvements for better hit feedback. New features: Enemy hits now have a distinct hit flash effect in grey colors Player hits now have a distinct hit flash effect...
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Version 0.1.2.3 Hotfix
June 26, 2021
by
Igniting Spark Games
#hotfix
Bugfixes: Fixed a bug which caused the game to crash when using damage over time effects Fixed responsive game logo alignment in the options menu Crab enemies can now properly hit you Improvements: Yo...
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Version 0.1.2.2 Hotfix
June 26, 2021
by
Igniting Spark Games
#hotfix
Improvements: Tooltips have been made more accurate with fixed container size Tooltips position now scales properly on smaller sized gamewindows Bugfixes: Fixed a crash which occured when defeating a...
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Version 0.1.2.1 Hotfix
June 26, 2021
by
Igniting Spark Games
#hotfix
Bugfixes: Fixed a crash when aquiring and using new ranged weapons Fixes wrong coloring schemes for droped weapons Fixed projectiles not beeing updated directly after looting new ranged weapons...
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Striving for Light Alpha has launched!
June 25, 2021
by
Igniting Spark Games
We are proud to present you the Striving for Light Alpha. Watch the official alpha release trailer: The Alpha for Striving for Light has just been released and can now be downloaded and played for fre...
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