Patch 0.3.4.1
Striving for Light » Devlog
- You can now edit the key binding for the "interact" button.
- Improved player lighting
- Improved player cloak physics
- Improved player sideways walk animations
- The fluid weapon animation setting has been removed from the options menu. This setting activated an interpolation of the weapon movement to make it appear more fluid. As weapon movement without the interpolation is more responsive it's now completely removed from the game. Initially this setting also caused some performance issues on lower end hardware so therefore is was made available as an option.
- Added tooltip to the experimental voice acting option
- Better tooltips activation on the attack cost section of the stats window
- Fixed a bug which caused a crash on resuming a run from a game version previous the 0.3.4 patch
- Fixed a wrong attack direction on the hammer weapon when attacking downwards
- Fixed a bug which caused the game to crash when using double hit on player death
Thanks for everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!
Files
strivingforlight-windows.zip 1.2 GB
Version 0.3.4.1 May 02, 2022
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Striving for Light
Rogue-lite ARPG with infinite skilltree
Status | In development |
Author | Igniting Spark Games |
Genre | Action |
Tags | Action RPG, Dungeon Crawler, Hack and Slash, Local Co-Op, Local multiplayer, Perma Death, Procedural Generation, Roguelike, Roguelite |
Languages | German, English |
More posts
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- Echoes Of Fate - Content Update50 days ago
- Update 0.9.1055 days ago
- Modstorm Content Update64 days ago
- WebGL updateDec 06, 2024
- Character Specialisation Content Update (0.9.7)Dec 03, 2024
- Rift Content Update (0.9.5)Nov 01, 2024
- Update 0.9.3.0Mar 01, 2024
- Eclipse Content UpdateMar 01, 2024
- Descent Content UpdateOct 14, 2023
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