Patch 0.3.3.3
Striving for Light » Devlog
- Added new tutorial for temporarily deactivating skills: Since this may get overseen by quite a huge amount of players there is now a new animated tutorial explaining how to temporarily deactivate skillnodes to save resources.
- Explode visual effects have been increased in size to make the effect more impactful and visible without AoE increase.
- [Weapon] Scythe: Has now knockback
- Fixed a bug which caused the minimap to reset after the second floor (this time it should be fixed, let me know if not)
Thanks for everyone providing helpful feedback, which is what drives the development forward! You are invited to join our discord and participate in the ongoing development of Striving for Light!
Files
strivingforlight-windows.zip 1.1 GB
Version 0.3.3.3 Apr 10, 2022
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Striving for Light
Rogue-lite ARPG with infinite skilltree
Status | In development |
Author | Igniting Spark Games |
Genre | Action |
Tags | Action RPG, Dungeon Crawler, Hack and Slash, Local Co-Op, Local multiplayer, Perma Death, Procedural Generation, Roguelike, Roguelite |
Languages | German, English |
More posts
- WebGL update8 days ago
- Character Specialisation Content Update (0.9.7)11 days ago
- Rift Content Update (0.9.5)43 days ago
- Update 0.9.3.0Mar 01, 2024
- Eclipse Content UpdateMar 01, 2024
- Descent Content UpdateOct 14, 2023
- Hideout Content UpdateApr 06, 2023
- Update 0.8Mar 21, 2023
- Hunt & Rescue Content UpdateDec 21, 2022
- Legendary Content UpdateNov 28, 2022
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