Patch 0.3.2.1
Striving for Light » Devlog
Improvements
- You can now enter the options menu from the pause menu in game and after altering your settings resume the current run with the back button
- Stats window UI has been redesigned to match the new introduced UI elements.
- Key rebindings UI elements have been updated.
- Revert Shot has received some projectile pathing upgrades to make the skill more useful in combination with other skills and various different projetile types.
Balancing
- Enemy HP values of higher dungeon floors have been rebalanced.
Bugfixes
- Skill gems are now only placed in the skill tree when the mouse is not over the skill gem window. This should prevents accidential placements of skill gems.
- Portal areas no longer destroy player bullets.
- Skills and bullet spawn now do not duplicate on weapon exchange.
- World event rewards now do not contain two identical skill gems.
We wish you a lot of fun trying out these improvements. The best place to get involved in the ongoing development of Striving for Light is our Official Discord Server.
Files
strivingforlight-windows.zip 1.2 GB
Version 0.3.2.1 Feb 11, 2022
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Striving for Light
Rogue-lite ARPG with infinite skilltree
Status | In development |
Author | Igniting Spark Games |
Genre | Action |
Tags | Action RPG, Dungeon Crawler, Hack and Slash, Local Co-Op, Local multiplayer, Perma Death, Procedural Generation, Roguelike, Roguelite |
Languages | German, English |
More posts
- 1.0 Release Announcement Trailer8 days ago
- Melee Reforged - Content UpdateFeb 25, 2025
- Echoes Of Fate - Content UpdateFeb 15, 2025
- Update 0.9.10Feb 10, 2025
- Modstorm Content UpdateFeb 01, 2025
- WebGL updateDec 06, 2024
- Character Specialisation Content Update (0.9.7)Dec 03, 2024
- Rift Content Update (0.9.5)Nov 01, 2024
- Update 0.9.3.0Mar 01, 2024
- Eclipse Content UpdateMar 01, 2024
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