Version 0.1.4.3 Hotfix
Striving for Light » Devlog




Improvements:
- Currently equipped weapons have been removed from the loot tables and get dynamically updated based on your equipped weapons
- Added condition flag to skill nodes to indicate which skills apply conditions
- Added spaces to tooltips for better readability
- Added new tooltip background
- Adjusted some visual effects (enemy bullets and chest opening effect)
Balancing:
- Initial Energy Regeneration has been reduced to 1 energy per 2 seconds (was 1/s)
Bugfixes:
- Adjusted hitboxes for spider enemy and spider boss on first floor
- Fixed a bug which caused the game to crash when triggering scatter bullets on hit after dying
- Dodge, chest and greatsword sfx are now properly scaled with your sound settings
- Fixes some sound scaling issues with bullet cast sfx
- Exchanged weapons now actually remain on ground when switching scene so that you can switch back to the previous weapon
- Fixes some display bugs on enemy projectiles with the new implemented shaders
- Fixed unreachable items on chest
Files
strivingforlight-windows-alpha.zip 158 MB
Version 0.1.4.3 Jul 05, 2021
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Striving for Light
Rogue-lite ARPG with infinite skilltree
Status | In development |
Author | Igniting Spark Games |
Genre | Action |
Tags | Action RPG, Dungeon Crawler, Hack and Slash, Local Co-Op, Local multiplayer, Perma Death, Procedural Generation, Roguelike, Roguelite |
Languages | German, English |
More posts
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- Echoes Of Fate - Content Update46 days ago
- Update 0.9.1051 days ago
- Modstorm Content Update60 days ago
- WebGL updateDec 06, 2024
- Character Specialisation Content Update (0.9.7)Dec 03, 2024
- Rift Content Update (0.9.5)Nov 01, 2024
- Update 0.9.3.0Mar 01, 2024
- Eclipse Content UpdateMar 01, 2024
- Descent Content UpdateOct 14, 2023
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